What should a business plan before commissioning a VR game?

What should a business plan before commissioning a VR game?

Before commissioning a VR game, a business should define its audience, intended use and practical delivery conditions. These decisions shape the design as much as the creative idea. A clear brief helps distinguish essential features from possible future additions.

Describe the player journey

Explain how visitors discover the game, start it and finish. Decide whether a facilitator is present and how much time a player has. List the controls and accessibility requirements that need to be explored in the design.

Define devices and distribution

Confirm the hardware, number of locations and how the game will be installed or updated. Public distribution, private deployment and an event installation have different requirements. Accounts, connectivity and device support should be discussed early.

Agree production and ownership details

List the environments, characters, narration and branded assets to be supplied or created. Confirm rights to any material. Include acceptance criteria, feedback stages and the arrangements for maintenance or later content.

Discuss your project with High5VR

High5VR can help turn a concept into a scoped development brief. Costs depend on the work involved, including asset creation, programming, testing and any filming, rather than a standard price for every VR game.

Contact High5VR to discuss your audience, objectives and scope.

Featured image: illustrative image.