Welcome to High5VR: Reimagining car buying & selling, Teaching, Traveling, Tours, Documentaries, house buying and more with Virtual Reality

Virtual Reality


Using the innovative Meta Quest 3 pass-through technology seamlessly integrates into any virtual reality

High 5 VR

Immersive Sales

Transport customers into a virtual world where they can test drive cars or visit their dream location


Immersive Training

VR offers immersive training experiences like no other, revolutionizing learning across industries.

Hannah Is A Finalist For Technology Entrepreneur of the Year

Virtual Reality

High 5 VR is Reimagining the virtual reality landscape with cutting-edge technology and immersive experiences

AutoVR360 : making car buying easier by bringing the showroom to your clients.

DocVR360 : making documentaries that make you feel plugin like you are actually in the documentary not watching it

High5VR will be making VR (Virtural Reality) for car and boat sales, training and safety training in the work place, virtual tours all the way through to house buying and more. If you can dream it we can make it

AutoVR360 Virtual Reality
High 5 VR

Wow. Wow, Wow, this is the future of car sales, our clients will be using this going forward

Thats the dream way to spec a Lambourghini

Max Walton, Retail Manager at Lamborghini

As a Composites technician I build parts for f1 cars as well as hyper cars VR enables the client to immerse themselves within the build structure of the cars allowing them to see the tolerance of space between the parts VR is a very valuable tool in this industry

Raymon Aziz – MySpec

Having tried the AutoVR360 app, all I can say is wow.  I was able to walk around the car and see it from every angle, then jump in and take it for a spin.

Ash Miller – Professional Racing Driver

Virtual reality (VR) is an immersive technology that creates a simulated environment, giving users the sensation of being in a different place. This is primarily achieved through VR headsets, which cover the eyes and often include motion sensors to track the user’s movements. These headsets provide a stereoscopic display, creating a 3D effect that enhances the sense of depth and realism. Hand controllers, gloves, and sometimes full-body tracking systems are used to interact with the virtual environment.

The essence of VR lies in its ability to transport users to a different world. High-resolution visuals and spatial audio contribute to this immersive experience. The visual system involves two small screens (one for each eye) or a single screen split into two views, which together produce the 3D effect. Motion tracking ensures the virtual environment responds accurately to the user’s movements, maintaining the illusion of presence.

VR has diverse applications. In gaming, it provides deeply immersive experiences. In education, VR can simulate complex scenarios like historical events or scientific phenomena, making learning interactive and engaging. The medical field uses VR for surgical simulations and therapeutic treatments. It also aids professional training by offering realistic, risk-free environments for practice.

In essence, VR transforms digital interactions by enabling active participation and immersive experiences, significantly enhancing how we engage with digital content across various fields.