VR training equipment should match the software and intended interaction. Confirm supported headset models, controllers and any connected computer requirements with the developer. Do not assume an application works on every headset because the devices look similar.
Plan the session setup
Decide whether learners sit, stand or move within a designated area. Provide suitable storage, charging and equipment handling arrangements. Your organisation should define its own session procedures, including how facilitators prepare devices and support users.
Check installation and connectivity
Some applications can be scoped for local offline use; others depend on online services. Updates, account access and reporting may have separate requirements. Confirm these before purchasing equipment, particularly where network access is restricted.
Include practical support
A pilot needs someone responsible for setup and basic troubleshooting. High5VR can specify the supported delivery environment as part of a project brief. Share existing devices, expected learner numbers and session locations so equipment planning follows the actual training design.
Discuss your project with High5VR
Tell us your audience, learning objectives and delivery requirements. Contact High5VR to discuss a suitable first step.
