What evidence should you ask a VR production company for before signing a contract?

What evidence should you ask a VR production company for before signing a contract?

A polished showreel can help you discover a VR production company, but it cannot answer every question about your project. Before signing a contract, ask for evidence that connects the company’s previous work to your audience, equipment and intended outcome.

Can you try a relevant example?

Ask to experience something that uses a comparable format. A filmed 360° documentary, an interactive training scenario and a computer-generated showroom involve different decisions. Explain what you want to achieve and ask why the proposed format suits it.

Where possible, view the demonstration on the type of headset or screen your audience will use. A short desktop trailer may show the visual style without revealing how navigation, text or interaction feels inside a headset.

What did the company actually deliver?

Ask which parts of a sample project the supplier handled: planning, filming, sound, animation, software, testing or distribution. A clear account of its role helps you understand which skills will be available for your commission.

If a case study makes a claim about improved learning or sales, ask how that outcome was measured. A client quotation can describe a useful experience, but a percentage needs a source and a defined comparison.

What will your agreement include?

Request a written scope identifying the experience, supported equipment, review stages and deliverables. Check who supplies scripts, product information, locations and permissions. Agree how feedback will be collected and how changes outside the scope will be priced.

Also discuss ownership and usage rights. Ask what you can publish, whether source files are included and what happens if another supplier needs to maintain the work later. These details should be agreed for your particular project.

How will acceptance be assessed?

Turn broad expectations into practical checks. Can the intended user complete the main task? Are instructions readable? Does the content run on the agreed equipment? What happens when a session ends or a connection drops?

Ask how defects, future updates and ongoing support will be handled. A demonstration helps you choose a direction; a clear scope and acceptance process help you commission it.

Discuss your project with High5VR

Send us your audience, intended use and any equipment requirements through our contact page. We can discuss the production approach and what you need to review before commissioning the work.